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Trian claims Disney's board has failed to generate sufficient returns in recent years as subscription streaming losses have mounted and traditional TV subscribers have declined. Early vote countBoth Disney and Trian received support from influential shareholders ahead of Wednesday's meeting. Roughly one-third of Disney's shareholders are retail shareholders, who historically vote in small numbers in annual meetings. The arrangement still raised questions about ValueAct's support for the company and whether Disney's board should have disclosed the prior relationship. WATCH: Disney board battle reaches final moments
Persons: Bob Iger, Mickey Mouse, Valerie Macon, Nelson Peltz, Jay Rasulo, They've, Maria Elena Lagomasino, Michael Froman, Peltz, Ike Perlmutter, Trian, Disney's, Iger, Bob Chapek, Patrick T, Adam Jeffery, Morgan Stanley, James Gorman, CNBC's, George Lucas, Laurene Powell Jobs, Lucas, Powell Jobs, Ken Squire, Rowe Price, Rowe, Mason Morfit's, ValueAct, Neuberger Berman, John Ferguson, Rasulo —, Glass Lewis, Iger's, Gorman, Jeremy Darroch, CNBC's Andrew Ross Sorkin, Heidi Gutman, Lagomasino, shouldn't, Blackwells, Rasulo, Jason Aintabi, John Foley, Jessica Schnell, Craig Hatkoff, Leah Solivan, ValueAct hasn't Organizations: AFP, Getty Images Disney, Voters, Trian Partners, Disney, PepsiCo, Marvel, SEC, Fallon, Bloomberg, Getty, CNBC Disney, CNBC, Star Wars, LucasArts, Pixar, BlackRock, Institutional, California Public Employees, Yacktman Asset Management, Saratoga Proxy, ISS, Sky, Trian Fund Management, NBCU, Bank, NBCUniversal, Green, Comcast Locations: Los Angeles, New York
Though it sometimes feels as if there is a new “Star Wars” installment every couple of months, there was a time when all that fans of George Lucas’s sci-fi universe had were three movies and a lot of imagination. The 16-year gap between the end of that trilogy, 1983’s “Return of the Jedi,” and the start of the divisive prequels, 1999’s “The Phantom Menace,” was a vast creative void — one that video games helped fill. Developers at LucasArts, the subsidiary of Lucasfilm known for its adventure titles Monkey Island and Maniac Mansion, saw themselves as the standard-bearers of the “Star Wars” franchise for many years, said Jon Knoles, a longtime LucasArts designer. Unlike most games based on movies, its “Star Wars” games were not bogged down by market pressure or rushed to match a film’s release. “We had all kinds of creative freedom,” said Knoles, who worked on more than a dozen “Star Wars” games in the 1990s and early 2000s, first as a background artist, then as a lead animator and finally as a writer and director.
Persons: George Lucas’s, , Jon Knoles, , Knoles Organizations: LucasArts, Lucasfilm, Wars
Total: 2